// About Us
FogBound Team develops horror and ARG projects for Minecraft. We work with original concepts and build every world from the ground up — atmosphere, narrative, mechanics, and the systems that hold them together.
The team currently has four developers. Each one owns a specific part of production: direction and technical work, screenwriting, level design, and writing. Roles are separated on purpose so that no stage depends on a single person and nothing gets lost between concept and release.
We don't reuse ready-made mechanics and we don't clone existing projects. Every map, every system, and every story beat is designed for the project it belongs to. If something doesn't fit the world, we rework it until it does.
Our process is planned from start to finish: concept, prototype, internal testing, and only then release. We'd rather take a bit more time on a project than rush something we're not happy with ourselves.
FogBound Team is not a studio and not a commercial organization. We're a group of developers who work on the genre we care about, with the discipline of a team that intends to keep going.
// FlatCraft
FlatCraft is an ARG project in development. Format, scope, and release timeline will be published once the internal milestone is reached.
// FriendCraft
FriendCraft was the team's first server — a vanilla survival project and the starting point for everything that came after.
It's where the team learned to configure plugins, run server infrastructure, and deal with real operational issues: cheaters, griefers, broken configs, recovery. That experience set the direction toward ARG and atmospheric projects.
The server was shut down on September 14, 2026. World files, source code, and plugin configs are preserved in the archive. Nothing is lost.
FriendCraft stays part of the team's history.
// Socials
Connect with us. Join our community to stay updated on FogBound Team projects, announcements, and open roles.
// Developers
Four developers, four areas of work. Each role covers a specific stage of production — from the first concept of a world to the final check before release.
mrSeal
RoleGeneral Director
Focusworld building, technical development, website development, team management.
Detailssets the direction of the team, handles technical work and the website, builds worlds, and coordinates the rest of the pipeline.
Statusactive
dev_02
RoleScreenwriter
Focusscriptwriting for storylines.
Detailswrites the scripts behind our projects — from the main storyline to the smaller beats that keep the world consistent.
Statusactive
dev_03
RoleLevel Designer
Focusworld building.
Detailsdesigns and builds locations — layout, atmosphere, and the small details that make a place feel real.
Statusactive
dev_04
RoleWriter
Focusin-game player books, story sketches.
Detailswrites in-game books and short story sketches that players find inside the world — the kind of detail that rewards exploration.
Statusactive
// Join the Team
FogBound Team is looking for people to fill open roles. We need those who can take ownership of a specific area and work inside an existing pipeline.
Experience helps, but consistency and the ability to deliver matter more.
Builder
Roledesign and build locations with a focus on atmosphere and believability.
Looking forattention to detail, spatial sense, understanding of environmental storytelling.
Statusopen
Plugin Developer
Roleimplement and maintain custom mechanics using Skript, Nexo, and server configs.
Looking fortechnical experience or readiness to learn, ability to work with an existing codebase.
Statusopen
Writer
Roledevelop plots, mysteries, dialogue, and ARG structure.
Looking fornarrative sense, consistency, ability to work within a defined lore.
Statusopen
Tester
Roletest builds, identify issues, and document bugs clearly.
Looking forattentiveness, patience, structured reporting.
Statusopen
If you're ready to contribute — contact us.
// Privacy Policy
1. General Provisions
This Privacy Policy describes how FogBound Team ("we," "us," "our") collects, uses, and protects the information you provide when visiting our website.
We respect your privacy and are committed to protecting any data you entrust to us.
2. What Data We Collect
We may collect the following types of information:
- Contact data — if you write to us via email or through a contact form (name, email).
- Technical data — IP address, browser type, device, time of visit. This is standard information collected by any web server.
- Cookies — small files that help the website function correctly.
We do not collect payment data, passwords, or other sensitive information.
3. How We Use Data
The collected information is used only for:
- Responding to your messages and requests.
- Improving the website's performance.
- Understanding which pages are most useful to visitors.
We do not sell or share your data with third parties. Ever.
4. Cookies
Our website may use cookies for:
- Correct operation of pages.
- Anonymous visit statistics.
You can disable cookies in your browser settings, but this may affect the website's functionality.
5. Links to Other Sites
Our website may contain links to external resources (e.g., YouTube, Discord, Telegram). We are not responsible for their privacy policies. We recommend reviewing them separately.
6. Security
We take reasonable measures to protect your data. However, no website can guarantee absolute security. We do everything possible to protect what you entrust to us.
7. Your Rights
You have the right to:
- Request what data we store about you.
- Ask us to delete your data.
- Opt out of receiving messages from us.
To do so, write to us at: [email protected]
8. Changes to This Policy
We may update this Privacy Policy. All changes will be published on this page with the date of update.
9. Contacts
If you have any questions about this Privacy Policy, contact us:
Email: [email protected]
// Terms of Use
1. General
By using the FogBound Team website and services, you agree to these Terms of Use. If you do not agree — please do not use our website or services.
2. About Us
FogBound Team is a small group of enthusiasts who create horror projects in Minecraft. We are not a company. We are not a commercial organization. We do what we do for the love of the genre.
3. Use of the Website
You may use our website for personal, non-commercial purposes. You agree not to:
- Copy, reproduce, or distribute our content without permission.
- Use our website for illegal purposes.
- Attempt to hack, disrupt, or overload our website or servers.
- Impersonate FogBound Team or its members.
4. Intellectual Property
All content on this website — including text, graphics, logos, code, and design — belongs to FogBound Team unless otherwise stated. You may not use it without our written permission.
5. User Content
If you send us messages, ideas, or suggestions, you agree that we may use them to improve our projects. We will not publish your personal information without your consent.
6. Third-Party Links
Our website may contain links to external resources (YouTube, Discord, Telegram, etc.). We are not responsible for their content or policies. Use them at your own risk.
7. Availability
We do not guarantee that our website or services will always be available. We may change, suspend, or discontinue any part of the project at any time without notice.
8. Limitation of Liability
FogBound Team is not liable for any damages arising from the use of our website or services. We provide everything "as is" — without warranties of any kind.
9. Changes to These Terms
We may update these Terms of Use at any time. Changes will be published on this page with the date of update.
10. Contacts
If you have any questions about these Terms of Use, contact us:
Email: [email protected]